• Second, you’ll need to wait until your 100% custom pet is ready to be added to the game (you’ll need to wait because we will be creating your custom pet in real time, from scratch)
  • When we are done with your pet, we will send you an email, which will tell you that your pet has been added to the add-on. There will also be an identifier to summon your pet. For example mypet:example_eg (make sure you enable cheats; and if you play survival, switch cheats off after you summon your pet for a better game experience). You will receive the instructions of payment.
  • You will receive another email with the .mcaddon file when you pay. Download My Real Pet Add-On there.

Changelog

1.0

  • Created My Real Pet Add-On.
  • Created two surveys, the Create Survey and the Edit Survey.
  • Added translations to Spanish and French for those surveys.
  • Added 7 custom pets from users.

1.1

  • Added a new subpack settings option.
  • Added the Christmas Mode option you can toggle in «Resource Pack Settings». This changes your pet’s appearance to a Christmas look.
  • Modified the surveys.
  • Modified My Real Pet Add-On’s in-game descriptions.
  • Changed pitch for some pets’ sounds.
  • Upgraded some textures and 3D models.
  • The legs of some of the pets now are mirrored.
  • Some pets move at a slower speed (bug fix).
  • The Behavior Pack is no longer dependant on the Resource Pack (bug fix).
  • A weird white border no longer appears on a pet’s model (bug fix).

1.2

  • Added Vibrant Visuals support so you can play with your pets in a better graphic experience.
  • Added PBR textures for the users’ pets. From now on you can make your pet glow in the dark!
  • Pets now have a custom Spawn Egg texture (even if the default My Real Pet Add-On doesn’t provide Spawn eggs for the pets, we added this in case anyone wants to give their pet a Spawn Egg via coding).
  • Tweaked some sounds of pets to make them more accurate.
  • Added little easter eggs to some of the pets.
  • Pets are now baloonable in Education Edition.
  • Fixed the nametag position of some pets to be more consistent with other vanilla mobs.
  • Pets in their wild version are now leashable (bug fix).
  • Pets will no longer attack other mobs that may harm them using magic (for example Witches) by default. Remember that if you want your pet to attack other mobs you can write it on the Create Survey or the Edit Survey.
  • Finally, the pets move at normal speed and don’t move extremely fast. (bug fix).
  • Added 1 custom pet from a user.